Learning Resources
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Learning Resources
Good Platforms
GDC Vault
Unreal Engine Learning
The Audio Programmer
Audiokinetic Blog
Great Talks
The Sound of Grand Theft Auto V
Environmental Acoustics in Tom Clancy's The Division 2
Acoustics in 'Avatar: Frontiers of Pandora'
Acoustic Graph in 'Cyberpunk 2077'
Audio Technology in The Last of Us
Audio in Overwatch
Breathing Life Into 'The Last of Us' Parts I & II
Audio Tools in 'Gotham Knights'
Audio Technology in 'Cyberpunk 2077'
VoRACE: Automating Dialogue Processing
Customized Reaper Pipeline at Naughty Dog
Recommended Books
Game Audio Programming: Principles and Practices (Volumes 1-4)
Beep to Boom by Simon N Goodwin
Game Engine Architecture